Game
Star Blitz X - Demo

3 years ago

Devlog 23#

Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.




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Devlogs 19#

We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.

#GJAsks what video game would best adapt into a movie for me is Castlevania starring Simon Belmont. Since the Netflix's Castlevania series focus on his family tree maybe Simon's story should explain the journey of his lore and story on the big screen.

Devlog 28#

Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.

Happy #WIPWednesday!

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Devlogs 21#

The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Devlogs 16#

Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.

Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#GJAsks what is my favorite gaming series. There are so many franchise games that I played, but one that comes to mind is Metroid. After learning the lore of the game made me appreciate it more even do it's pattern of timeline is not consistent.