Game
Star Blitz X - Demo

4 years ago

Devlog 22#

Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.




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#GJAsks what's the greatest boss battle that I ever fought was Gannon from Ocarina of Time. Meeting him playing the organ was just the beginning as you defeat him and the castle collapse that led to his final form was all cinematic and epic battle.

Devlogs 19#

We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.

Devlog 23#

Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

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Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

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Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.

My favorite character from Marvel vs Capcom series is Captain Commando. He's the go-to character that I able to perform all his special attacks and hyper combos with ease and one point got a perfect victory through out the game with him. #MvC25

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Devlogs 17#

Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.