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Game
Till Dawn
4 years ago

Devlog #3

I made some progress on creating a basic tileset

and Used particles for bloodsplater effect

Next I'm planning on working on the night element cause most of the gameplay is gonna take place at night.




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Hi everyone

So this is my progress so far...

Give it a go its fun

Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons

Hi everyone

Quick gameplay Footage

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Thats how quick an attack can start, so keep your eyes open.

If you like what you see, consider giving feedback would really help improve that game.

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Hi everyone

Progress Update

So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.

I will also implement the weapons and their different bullets.

finally finished the health bar.

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Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.