So, Whats new?
It’s the second to last devlog! 12 days to go till release. There’ll be one more devlog after this one, but as with this, don’t expect much, just bug fixes and tweaks.
And of course, to tide ya’ll over a little more, heres another gif.
Bug fixes and tweaks
Added Ending
Fixed white pixels on menu
Load button greys out when no file detected
Warning when new game
Dust partices no longer remain
Level ends when target met
Feet Sound no longer persists when not moving
Ending extended
Rocket explodes when hit shield
A port but with rockets and Deja-vu near the rapids re-balanced
Rocket tank is more visually distinct
Ui alpha lowered
Level start text stays longer
Level end text recentered
Particles nolonger remain after level end
Thanks for reading!
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