Game
Granny 7




4 months ago

Devlog-4

1.Added an new enemy, Grandpa. (He can attack player through shotgun).

2.Added outline to items.

3.Added a new way for player to hide. (Locker)

4.Updated "player_died" animation for more realistic effects.

5.Added camera animation when shooting.




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Devlog-2

*Added the ability to drop items, but this function could be improved.

*Construction of Granny's house began not long ago.

(Granny's house may disappoint you because the materials of this house are all from Granny 1, 2 and 3.(including items)...)

Devlog

1. The basic interaction is done and the shotgun is supported

2. Granny's animations have increased.

3.Added MouseSensitivity & GraphicsQuality

4. Some language translations were done. Such as zh-CHS, ru-RU etc.

Hope i can finish this game soon :3

A simple Granny AI.

(btw: Do you want me to make multilingual features for this game?)

Devlog-3

1.Fixed a bug where dropped objects would clip through.

2.Some interactive functions have been optimized.

3.Granny can open closed and locked doors, but this feature needs to be improved.

Btw, I will probably update a Devlog every week.

Devlog-5

-Add a new weapon, baseball bat

-Xbox controller now is support

-Arabic now is support

-AI and a few other details are optimized

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^