Game
Granny 7




1 year ago

Devlog-4

1.Added an new enemy, Grandpa. (He can attack player through shotgun).

2.Added outline to items.

3.Added a new way for player to hide. (Locker)

4.Updated "player_died" animation for more realistic effects.

5.Added camera animation when shooting.




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Devlog-2

*Added the ability to drop items, but this function could be improved.

*Construction of Granny's house began not long ago.

(Granny's house may disappoint you because the materials of this house are all from Granny 1, 2 and 3.(including items)...)

Devlog-5

-Add a new weapon, baseball bat

-Xbox controller now is support

-Arabic now is support

-AI and a few other details are optimized

A simple Granny AI.

(btw: Do you want me to make multilingual features for this game?)

Devlog

1. The basic interaction is done and the shotgun is supported

2. Granny's animations have increased.

3.Added MouseSensitivity & GraphicsQuality

4. Some language translations were done. Such as zh-CHS, ru-RU etc.

Hope i can finish this game soon :3

Devlog-3

1.Fixed a bug where dropped objects would clip through.

2.Some interactive functions have been optimized.

3.Granny can open closed and locked doors, but this feature needs to be improved.

Btw, I will probably update a Devlog every week.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?