
Next up
Devlog-2
*Added the ability to drop items, but this function could be improved.
*Construction of Granny's house began not long ago.
(Granny's house may disappoint you because the materials of this house are all from Granny 1, 2 and 3.(including items)...)
Devlog-4
1.Added an new enemy, Grandpa. (He can attack player through shotgun).
2.Added outline to items.
3.Added a new way for player to hide. (Locker)
4.Updated "player_died" animation for more realistic effects.
5.Added camera animation when shooting.
Devlog-5
-Add a new weapon, baseball bat
-Xbox controller now is support
-Arabic now is support
-AI and a few other details are optimized
Devlog-3
1.Fixed a bug where dropped objects would clip through.
2.Some interactive functions have been optimized.
3.Granny can open closed and locked doors, but this feature needs to be improved.
Btw, I will probably update a Devlog every week.
Devlog
1. The basic interaction is done and the shotgun is supported
2. Granny's animations have increased.
3.Added MouseSensitivity & GraphicsQuality
4. Some language translations were done. Such as zh-CHS, ru-RU etc.
Hope i can finish this game soon :3
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Update 2.627
New challenges & new effects!











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