26 days ago

Devlog №4

I added a flashlight, it's a simple mechanic, and it might come in handy somewhere.




0 comments

Loading...

Next up

Devlog №1 So, I started making a full release of the game, but I started from scratch. I made a character, a Bodycam camera, and I adjusted the sharpness and smoothness of the camera, which took about 15-20 minutes.

Hello everyone, I'm a beginner game developer using Unreal Engine 5! I want to showcase my first demo game, which is a simple platformer. However, it's a great starting point for me. I'm using BluePrint.

Devlog №2

I added Depth Of Field, which means that when you look at an object closer to you, the background becomes blurred, and vice versa. I think this is a good mechanic, and it could be implemented in the game.

Devlog №3 You can't do without a squat, but there's a bug that you can see right now. It's running while squatting and losing speed, and I'm falling into textures. Do you have any suggestions on how to fix this?

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Just a Pico sprite