
Hello everyone, I'm a beginner game developer using Unreal Engine 5! I want to showcase my first demo game, which is a simple platformer. However, it's a great starting point for me. I'm using BluePrint.
Next up
Devlog №3 You can't do without a squat, but there's a bug that you can see right now. It's running while squatting and losing speed, and I'm falling into textures. Do you have any suggestions on how to fix this?
Devlog №2
I added Depth Of Field, which means that when you look at an object closer to you, the background becomes blurred, and vice versa. I think this is a good mechanic, and it could be implemented in the game.
Devlog №1 So, I started making a full release of the game, but I started from scratch. I made a character, a Bodycam camera, and I adjusted the sharpness and smoothness of the camera, which took about 15-20 minutes.
REAL TIME FNAF DEMO - OUT NOW #FNAF #RealTimeFNAF
Devlog №4 I added a flashlight, it's a simple mechanic, and it might come in handy somewhere.
Today our animator of the recent video "10/10" is officially homeless and needs help #realtimefnaf #fnaf paypal.me/Hyplamic
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Have a good Boi










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