
[Devlog 7] - Backgrounds
Truthfully, I'll tell you. It's hard for me to make backgrounds for games, but this one is my favorite. Initially, I had two versions of the background and they both sucked, so I chose an 80s retro sunset design for background.
Next up
[Devlog 3] - Light Attack / Heavy Attacks - Stand Your Ground
Added Basic Attacks planning to add more soon
[Devlog 6] - Special Attacks and Juggle Combos
Finally added juggle combos in the game
Having the ability to toy with your enemies in juggle state is my favorite thing about combat systems like Devil May Cry
SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hero's Harvest Devlog 1 - Combat System 1/2
#PixelArt inspired by #JotaDev experience playing #MaximumLoad
Got a little too into the back-and-forth with #PCMan
Focused on rhythm, speed, pushing it harder and faster… chasing that perfect finish I might’ve pulled a bit too aggressively at the climax…
SEASON 1 -Â NEW CHARACTERÂ (RYOZO) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)
Buy F1st Strike Now:Â https://polydood.itch.io/f1st-strike
Mhmmmm
Concept Art













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