
[Devlog 7] - Backgrounds
Truthfully, I'll tell you. It's hard for me to make backgrounds for games, but this one is my favorite. Initially, I had two versions of the background and they both sucked, so I chose an 80s retro sunset design for background.
Next up
[Devlog 1] Movement - Stand Your Ground
Mhmmmm
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!
[Devlog 3] - Light Attack / Heavy Attacks - Stand Your Ground
Added Basic Attacks planning to add more soon
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Diary of Our Days at the Breakwater
SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
[Devlog 6] - Special Attacks and Juggle Combos
Finally added juggle combos in the game
Having the ability to toy with your enemies in juggle state is my favorite thing about combat systems like Devil May Cry
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