Game
Ozone Wipeout
2 years ago

Devlog - September 18th 2022


Modular zombies research & testing

This week unfortunately did not at all go as planned. I got sick early in the week and still haven’t recovered to a point that I could realistically work. I do believe it’s either the flu or a cold. I am coughing a fair amount but have no fever and Covid tests were all negative so I don’t think it’s that. In the short time I was able to work before getting sick I did more testing and research on the modular zombie implementation. I got the modular zombies using the UMA asset to a reasonable performance I could work with and I will attempt to go forward with that once I am back to work. Hopefully I will have better news in next week’s devlog to share with you.


Notable tasks this week:

  • More research and testing on modular zombies implementation


Wishlist on Steam

Join the Discord


That’s all I got this week. I hope you are all doing well.
Stay safe out there and I’ll see you next week.



0 comments

Loading...

Next up

Devlog - November 13th 2022

Devlog - June 12th 2023

Devlog - November 20th 2022

Devlog - May 15th 2023

Devlog - April 16th 2023

Devlog - March 5th 2023

Devlog - November 6th 2022

Devlog - December 11th 2022

A couple nice shots in an entirely runtime generated world for my upcoming survival game.

#screenshotsaturday #ozonewipeout

Devlog - May 7th 2023