Not much else to report yet, but thank you for reading! (Movement implementation was so complicated for no reason, I seriously had it broken for over an hour and realized I just needed an "elif" statement instead of an "if" statement, and it fixed what I was dealing with. Game Dev, am I right?)
Next up
Devlog time!
I updated the main menu with some graphics and started on the Chapter 1 level design. Just tiling for now, and with an idle character animation, but we'll be setup soon for sure!
So I made a playlist and you won't believe how long it is (54 hours and 28 minutes)
Rare footage of Ren (Joker) contemplating the idea of putting Morgana into the washing machine
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Yippee!!
Devlog Time! (03)
Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:
(Check Article)
If anyone wants to see this silly epic spotify playlist I made here's the link:
https://open.spotify.com/playlist/5KBLKHphIpsgrXf3gUGe1u?si=8ndr…
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
so anyways












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