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Devlog Time! (03)
Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:
(Check Article)
Rare footage of Ren (Joker) contemplating the idea of putting Morgana into the washing machine
So I made a playlist and you won't believe how long it is (54 hours and 28 minutes)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
So far in development I have a baseline for a main menu with a start function, basic options including VSync, and a Quit function! It's not much but it's a start!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hyah!
Yippee!!
Devlog Time! (04)
- Basic Movement Implemented (x-axis slide [YIPPEE!!])
*Bugs
- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)
(Article for more)













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