Next up
pov me whenever I need to function:
Devlog Time! (04)
- Basic Movement Implemented (x-axis slide [YIPPEE!!])
*Bugs
- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)
(Article for more)
Rare footage of Ren (Joker) contemplating the idea of putting Morgana into the washing machine
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
so anyways
Yippee!!
So far in development I have a baseline for a main menu with a start function, basic options including VSync, and a Quit function! It's not much but it's a start!
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
Devlog Time! (03)
Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:
(Check Article)













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