Devlog: World Design - Update 7! Brainoid and Honest Dan move from card game to world design - as they talk though the pros and cons of different approaches.
Do you prefer the game flow of Slay the Spire or Darkest Dungeon? https://youtu.be/GF8VoA4otww
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Cattenburg currently has one shared deck that is dealt down in front of both players and shared. We're looking into different options to allow players to build their own deck.
Introducing a Campaign: Creating a way for players to progress and make meaningful choices on their adventure.
Whilst waiting for the next Testing Build to be ready, it seems that Tank has decided to spend his days defending other areas of importance... Stonehenge, you are in good hands.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Following on from the positivity of Ludum Dare 47, we look back at what we would like to change and discuss some of our design ideas going forward with Cattenburg.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Adding Juice to Combat in Cattenburg
Happy New Year, Adventurers! A quick update from the devs.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We have been re-designing Cattenburg's Support Cards to work with Deck-Building and present the player with more opportunities to make decisions.
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