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Devlogs 10#
The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.
Devlog 23#
Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.
Devlogs 16#
Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more (including how to redeem the codes if you get one) 🔽
#JoltidayFave asked what is my favorite part about Christmas. For me is setting up the decoration and lights while enjoying the Christmas dinner.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.
#GJAsks what retro game deserves a remake for me is Super Mario 64. Not counting the DS version, but the original with a updated polish of the 3d poly, more quest mode sort of similar to the DS version and fix camera control.
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more 🔽
Devlog 28#
Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.
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