
Hello! I just released my first commercial game on itch.io - SCP-3199!
Also, since this is my first SCP game, I'm launching a celebratory sale - 31.99% off! Come check it out!
Next up
Map progress going quickly, I just finished code so that you can "discover" the locations on the map. Now to add this code to every landmark, and time to move on to proper polishing.
Getting lost in the dark, so I added a working compass on the map screen - it does help a bit. I also need to re-rig the 3199 model because all of the animations broke & now it can only do the chicken dance. Don't ask me how that happened, I have no idea.
"Diary of a Madman" is now available on itch.io! It's free and super short, so please consider checking it out!
Cult of Blood will be featured at the GIG Showcase organized by GELIUS. Streaming live on January 5th, 2026 at 7 PM CET on YouTube. #indiegame #gamedev
Thought the map was a little small (I could run from one edge to the other in 1 min.) so I redid the whole size of the map - from 700 x 700 to 1000 x 1000. Conversion took a little while, but it honestly wasn't as bad as I thought it would be.
Happy 2026 everyone, and as the first post of this year I will post these 2 server models.
Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!
Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.
For those wondering why I'm using the PS1 retro style, it's because I'm trying to paint the materials in Blender & I'm absolutely awful at it. The graphics are just hiding my chop-job texture work. Cutscenes are up, and it's exhausting. Bear with me!
Take a look at all your Battle Gem Pony facts & figures on the Stats screen! (Here's a snapshot of what the menu looked like in 2015 vs now 📸)
No rest for the wicked! I'm already deep into my next game, an adaptation of "Diary of a Madman." The writing's done, and I'm about halfway done with the illustrations now. I'm guessing the project should be done by the end of July, so stay tuned!













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