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A sinister sneer... a slaughtered smile
In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!
Our 2024 Advent Calendar has opened! Day 8: @PhantronGames is a great Creator who makes FNaF fan games and animations! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!
Here are the original paintings for the grounds and background assets used in this game!
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Been working on Level 8 this morning. In this level there will be two floors!
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