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Been working on Level 8 this morning. In this level there will be two floors!
A sinister sneer... a slaughtered smile
Made a simple level experimenting with Unity's awesome physics!!
In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
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Another preview of Level 4, with Slaughtered Smile
Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
A warm blooded smile... a slaughtered smile
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