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11
Game
Moving Shadows
2 years ago

A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D




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A sinister sneer... a slaughtered smile

Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!

The trailer is taking much longer than I thought... for now, I have left the trailer for a later date as I want to get this game finished by the release date! 5 out of the 9 levels are done

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Been working on Level 8 this morning. In this level there will be two floors!

too late for the prompt but for #Demon i drew Charlie!

Another preview of Level 4, with Slaughtered Smile

Hey guys... just did a little more work on this mini level, mainly with visuals. Just wanted to show the progress ^^

#noir #gamedev #platformer #2d #creepy #dark

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D