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In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Here are the original paintings for the grounds and background assets used in this game!
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
Been working on Level 8 this morning. In this level there will be two floors!
The Rat
Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Heya... I am FINALLY working on Moving Shadows again. This time though, I am serious about getting this game finished. I will post the roadmap with my current progress every week or so to keep everyone updated!














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