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In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Been working on Level 8 this morning. In this level there will be two floors!
Digging deep into the root of his world, you play as the hallucinations of a man struggling with psychotic depression. Puzzle your way through the darkness of alcoholism and the fear of losing loved ones.
Here are the original paintings for the grounds and background assets used in this game!
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
A sinister sneer... a slaughtered smile
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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