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Been working on Level 8 this morning. In this level there will be two floors!
In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Here are the original paintings for the grounds and background assets used in this game!
A sinister sneer... a slaughtered smile
:D forgot to post this
So i did this animation on alight motion few months ago
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
Please read all the way to the end! β‘οΈ β¨
I drew this comic, not just as a way to help remind myself of my goals, this goes out to everyone whoβs ever held themselves back and felt like theyβre not good enough or prepared to follow their dreams. π #comic
Digging deep into the root of his world, you play as the hallucinations of a man struggling with psychotic depression. Puzzle your way through the darkness of alcoholism and the fear of losing loved ones.














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