Game
Sonic Mine Blast



17 days ago

Dividing Metropolis sprite sheet to use in a factory level.




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Recreating some more objects from Metropolis Zone to make a better factory level. Also added a new animation for jumping from wall springs.

The launcher has been redesigned. I Tried to mimic Windows' interface inside GameMaker8 and make it a tab based menu with keyboard shortcuts. It took 3days to recreate option entries and their options. & 1 last hour to create language options with flags.

Wow this is so cool. the release manager allows to choose the default executable for a release in case if someone installs it through the client.

File handling issues are finally fixed with 2days of research. Now both launcher &the main game can share setting & now even a fix for security issues added. This afternoon the final demo will be released. After this, only a full version will be released.

this was the longest streak I could hit. but still not complete.

Added the pistons from Sonic 2 Metropolis Zone.

making the base of it didn't took much time, it took me 2 days for solving the problems keep appearing.

Version Beta has been released.

Please test it and let me know if you found any problem. https://gamejolt.com/games/Sonic-Mine-blast/1026064

Why the Mario realm comes up when I search for Sonic?

My early attempt to recreate the big gear from Metropolis Zone

GameOver theme from Sonic Chronicles. Composed by Richard Jaques. This is the best and longest gamer over music I've ever heard. The ripped stream had length of 10 minutes looped so I trimmed it to one loop for reducing fangame's size.