Game
Sonic Mine Blast

12 days ago

The launcher has been redesigned. I Tried to mimic Windows' interface inside GameMaker8 and make it a tab based menu with keyboard shortcuts. It took 3days to recreate option entries and their options. & 1 last hour to create language options with flags.




0 comments

Loading...

Next up

File handling issues are finally fixed with 2days of research. Now both launcher &the main game can share setting & now even a fix for security issues added. This afternoon the final demo will be released. After this, only a full version will be released.

My early attempt to recreate the big gear from Metropolis Zone

Recreating some more objects from Metropolis Zone to make a better factory level. Also added a new animation for jumping from wall springs.

Wow this is so cool. the release manager allows to choose the default executable for a release in case if someone installs it through the client.

The spike block from Metropolis Zone.

Somehow managed to make it with just 2 object. the block creates the spikes and when the spike get back inside the variable in the block will change to create next spike in different direction. Took me a day and half.

this was the longest streak I could hit. but still not complete.

Dividing Metropolis sprite sheet to use in a factory level.

Why the Mario realm comes up when I search for Sonic?

Version Beta has been released.

Please test it and let me know if you found any problem. https://gamejolt.com/games/Sonic-Mine-blast/1026064

This is the third zone, MountainsidePass. A single act zone between the Jungle & the factory. I gave it a orange tint to feel like sunset since I've seen the background's sky is so. This level is on mountain so the underground is rocky with soil of jungle