Game
Petrichor
1 month ago

Doors have been made more a-door-able (i basically added star trek sliding doors in a few places it's hype)




3 comments

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Improved launcher menu, and a new custom cursor!

happy halloween

I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!

(floors got an upgrade as well)

2/30 rooms done!

I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!

Here's a preview (ignore the bugged menu layering lol)

Also, notice how things synchronize with music?

ENCOUNTER SYSTEM PREVIEW

It's time to show what this game is all about.

Also, first encounter progress is at 73%!

yes there is debug info in the corner no that will not be in the demo release thank you have a great day

pre-game menu! can set music, sound, and keybinds before you launch the game now.

Added settings menu!! And a new track called "Arrival" which will play when you first get in the overworld!

I think it sets the tone better than using the main track right away, instead that can play after a specific point.

Overworld got a color upgrade! (hopefully this will be easier on the eyes)

man i love hitboxes! ! ! (this isn't even half of the room)

Check it out, first room done :D

This is Dysu's room. The fact there's a white void outside will definitely be of no importance at all.