Sadly, I didn’t manage to finish in time for the DreamHack Jam, i had some dificulties with implementing the quest system and i was learning Unity as i went along. It was an amazing experience and i learned the hard way about planning a game. I want to continue to develop this story. Thanks GameJolt and Dreamhack Jam. :)
Next up
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
Trying new interactions and mechanics, playing around with switches and buttons
Testing the AI waters
I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
I finished a short game that started as a small project for #advxjam. CONSTRUCT is an abstract sci-fi point-an-click with a dash of retro style. Try it!
Some terrain blending/vegetation tests and the new UI Hud.
Sticks & Stones Testing random resource spawning
Systems, Story and re-defining Solitary
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:











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