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463
Game
Mario and Luigi: Superstar Simulator
3 years ago

Dry Bowser's first attack is done. He spews some fire multiple times at Waluigi. Precise jumping is needed here




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(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

This new attack for Sans has you change gravity to keep the incoming bones from dealing constant damage to you

Wanted to post this as a GIF

What's your favorite galaxy?

Hey look Donkey Kong works like a charm in this figh- oh... oh my go-

Went back to the first Galaxy and animated it

Truly a Good Egg Galaxy, with the Egg being the SOUNDTRACK

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Decided it's better if I animate the Galaxies, starting with Space Junk Galaxy

This was disgusting to animate

Also for some reason, Olimar's Hocotate Ship is huge in there..

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always