Game
Cmd & Kill
11 years ago

Editing maps


I started saving the basic tile banks I need for the snow level and created a first map in the editor Tiled.

The base is done using a 8x8 tile grid, objects (16x16 tile bank) will be placed individual on a pixel level (not grid). Objects need to be y-sorted later so that they overlap each other in a nice way.

5d0c48c7ec10f.jpg

Here is a screenshot of the tilebanks that I have so far.

5d0c48c91584d.jpg


5 comments

Loading...

Next up

Crowd movement Today I managed to get a bunch of soldiers running. The special thing is that they do not intersect each other and nicely pay attention to each other as a group. Planning to add some sample vehicles soon as well

Placing enemies on the map This is more a smal update but I started placing enemies on the map so that I can start writing their Ai I might change the enemy color at a later time but for now they are green.

Unit Movement part 2 Some basic unit movement has now been added. Right now units can be selected and moved accross the screen. Each unit has its own collision radius and makes sure that no other unit moves into the same position as another unit.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Terraria

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901