I started saving the basic tile banks I need for the snow level and created a first map in the editor Tiled.
The base is done using a 8x8 tile grid, objects (16x16 tile bank) will be placed individual on a pixel level (not grid). Objects need to be y-sorted later so that they overlap each other in a nice way.
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Here is a screenshot of the tilebanks that I have so far.
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