Game
Cmd & Kill

11 years ago

Placing enemies on the map

This is more a smal update but I started placing enemies on the map so that I can start writing their Ai

I might change the enemy color at a later time but for now they are green.




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Crowd movement Today I managed to get a bunch of soldiers running. The special thing is that they do not intersect each other and nicely pay attention to each other as a group. Planning to add some sample vehicles soon as well

Unit Movement part 2 Some basic unit movement has now been added. Right now units can be selected and moved accross the screen. Each unit has its own collision radius and makes sure that no other unit moves into the same position as another unit.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.