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I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...
false balloon boy
Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)
-Teaser photo-
WHAT'S THAT
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
















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