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Game
When The Clock Marks Midnight
6 hours ago

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...


First of all, I started redesigning some cameras to improve the lighting and character poses to make them more "creepy"... all the poses in cameras 4 and 3 are completely changed, camera 2 is in progress.

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Carl's jumpscare at the door has been redesigned; after this, all the jumpscares from the other characters that were there before (and that I haven't shown) will also be redesigned.

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Another thing I didn't want to mention, but to make this a bit longer I will, is that I had the idea of ​​having unlockable characters in Custom Night (like in the Radiance fangames or PWP). I'm not going to show a full picture of them for obvious reasons, but I'll still leave this here.

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That's all I have to say. A HUGE THANKS TO FLEQUI GAMES FOR FEATURING THIS GAME IN THEIR NEWS VIDEOS SECTION. It makes me so happy to know that someone I admire has a genuine interest in this silly project I'm working on...

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With nothing more to say, see you next time!



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new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

Camera UI change and alarm added

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

THIS IS NOT WORTH 20 DOLLA!

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

Trailer Announcement!

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