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Game
When The Clock Marks Midnight
22 days ago

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...


First of all, I started redesigning some cameras to improve the lighting and character poses to make them more "creepy"... all the poses in cameras 4 and 3 are completely changed, camera 2 is in progress.

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Carl's jumpscare at the door has been redesigned; after this, all the jumpscares from the other characters that were there before (and that I haven't shown) will also be redesigned.

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Another thing I didn't want to mention, but to make this a bit longer I will, is that I had the idea of ​​having unlockable characters in Custom Night (like in the Radiance fangames or PWP). I'm not going to show a full picture of them for obvious reasons, but I'll still leave this here.

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That's all I have to say. A HUGE THANKS TO FLEQUI GAMES FOR FEATURING THIS GAME IN THEIR NEWS VIDEOS SECTION. It makes me so happy to know that someone I admire has a genuine interest in this silly project I'm working on...

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With nothing more to say, see you next time!



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Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

THIS IS NOT WORTH 20 DOLLA!

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

The results are in, here is the character reveal!

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)

new arcade textures

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)