Game
Tiny Games (mini games)
6 years ago

enemies aren't working right if I disable and enable them, so for now I'm taking out the retry button.




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Lil' Shooter:

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

trying to make a jump script, forgot to implement gravity :0

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

made some progress with a new enemy sprite :P

making a humanoid, today

Are you willing to save the planet?

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

working on an spinning arm that'll hold a cube and yeet it out of existance