English:
I know the game is short, but I have so much affection for it that I'm thinking in charge when I release the 1.0.0 version (halloween?). For those who are following me, there will be a free period to get the game. What do you think?

English on link!
Sei que o jogo é curto, mas criei tanto carinho por ele que acho que irei cobrar quando lançar a versão 1.0.0 (31/10?)... Pra quem ta acompanhando, vai ter um período free antes de começar a cobrar, o que acham?
#indiegame #gamedev
Next up
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:
Doing some testings for my next game... all looks good so far
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
Yeah, I got the crown... many times... for testing purposes, but still... store.steampowered.com/app/1475350/Breath/ #gamedev #devlog #indiegame #steam
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
For this #screenshotSaturday I show one of the bosses of my #indiegame Breath! Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;) #gamedev
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
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