Game
Breath

6 years ago

Entre outras coisas, hoje eu trabalhei o visual do jogo. Acho que vou manter essas cores. O que vocês acham?

#gamedev #indiegame #EvolutronRemake


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YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D #gamedev #madewithunity Breath is also on #steam: https://store.steampowered.com/app/1475350/Breath/ PT-BR:

New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:

What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:

Doing some testings for my next game... all looks good so far

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br: