
Entre outras coisas, hoje eu trabalhei o visual do jogo. Acho que vou manter essas cores. O que vocês acham?
Next up
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D #gamedev #madewithunity Breath is also on #steam: https://store.steampowered.com/app/1475350/Breath/ PT-BR:
New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame
Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
Doing some testings for my next game... all looks good so far
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:










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