Game
Respawned

6 years ago

Environment and Melee Upgrade


Although the system is waiting for a few more small refinements, the development of melee fight is slowly coming to an end. The player brings attacks to the opponent built from real minimum and maximum damage values which can be modified later on item stats. In the next step, the player's HP system will be set up. In the meantime, a couple of ground tiles have also been added to allow for more varied surfaces later on.



5 comments

Loading...

Next up

New enemy - Fearless creature design Original Artwork made by Álmos Leányi

Hi everyone!

Here’s another brief look at one of the ongoing prologue level design!

Music composed by @Julian_Korbl

#respawned

A little sneak peek of a guitar piece by the awesome @Julian_Korbl who compose the music for Respawned!

We got a lots of updates in our backpack, so stay tuned!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi! Here’s a little insight into the new stage in progress, the ruined mansion seen in the trailer!

For a detailed environment, we use pre-baked 3d renders that have their own pbr texture, giving a highpoly but real-time changing look!

This week's Fan Art Friday celebrates Toy Story! Accept the quest in your quest log to get started.

Thank You for 1000+ Followers!

New enemy - Storm Howler creature design

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Ahoy! Here are some previews of the Veteran Heavy armor design.