Although the system is waiting for a few more small refinements, the development of melee fight is slowly coming to an end. The player brings attacks to the opponent built from real minimum and maximum damage values which can be modified later on item stats. In the next step, the player's HP system will be set up. In the meantime, a couple of ground tiles have also been added to allow for more varied surfaces later on.
Next up
New enemy - Storm Howler creature design
A little insight into an upcoming opponent design, the Fearless, and its host.
https://www.artstation.com/artwork/39d4gv
https://www.artstation.com/artwork/LR3VG0 #respawned #arpg #rpg #roguelike
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Hi everyone!
Here’s another brief look at one of the ongoing prologue level design!
Music composed by @Julian_Korbl
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ahoy! Here are some previews of the Veteran Heavy armor design.
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