Although the system is waiting for a few more small refinements, the development of melee fight is slowly coming to an end. The player brings attacks to the opponent built from real minimum and maximum damage values which can be modified later on item stats. In the next step, the player's HP system will be set up. In the meantime, a couple of ground tiles have also been added to allow for more varied surfaces later on.
Next up
Hi! Here’s a little insight into the new stage in progress, the ruined mansion seen in the trailer!
For a detailed environment, we use pre-baked 3d renders that have their own pbr texture, giving a highpoly but real-time changing look!
Hi Everyone!
Some of you may have noticed that the logo and name of the channel have changed.
Why i Decided to Leave Sketchfab as Creator and Seller
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Thank You for 1000+ Followers!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi Everyone! Unity has announced that they'll soon introduce a fee for every copy of the game installed over a certain threshold.
A little insight into an upcoming opponent design, the Fearless, and its host.
https://www.artstation.com/artwork/39d4gv
https://www.artstation.com/artwork/LR3VG0 #respawned #arpg #rpg #roguelike
Mob or item idk talán Ady majd eldöntitek






























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