Although the system is waiting for a few more small refinements, the development of melee fight is slowly coming to an end. The player brings attacks to the opponent built from real minimum and maximum damage values which can be modified later on item stats. In the next step, the player's HP system will be set up. In the meantime, a couple of ground tiles have also been added to allow for more varied surfaces later on.
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Thank You for 1000+ Followers!
Hi Everyone! Unity has announced that they'll soon introduce a fee for every copy of the game installed over a certain threshold.
Why i Decided to Leave Sketchfab as Creator and Seller
Hi Everyone!
Some of you may have noticed that the logo and name of the channel have changed.
New enemy - Fearless creature design Original Artwork made by Álmos Leányi
Hi everyone!
Here’s another brief look at one of the ongoing prologue level design!
Music composed by @Julian_Korbl
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
Mob or item idk talán Ady majd eldöntitek
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