Please, don't forget to support me and this project on Ko-fi.
It can grant you early access to content and the possibility to vote "what do to next".
Equipment System C++ #UE4
β Drop Items πͺππ
Still thinking if I let the drop feature be limited to one point, or more randomized. What do you think?
Please, don't forget to support me and this project on Ko-fi.
It can grant you early access to content and the possibility to vote "what do to next".
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Introducing my new unit formation: 'The Default Formation'! πΆββοΈ
No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.
Sometimes simplicity is the key to success! πͺ
Kikkerstein had a great day 1 at LVL UP EXPO!
If youβre in Vegas, come see us on day 2!
Building feature upgraded.
Β» Clean up and performance improved.
Game Jolt is at LVL UP EXPO with a booth highlighting indie games!
Follow the Jolters whose work will be showcased at our booth to complete the quest.
If you do, you'll get Coins and a trophy!
WIP - What do you would like to see next?
I don't dislike it... the moving dead NPCs... maybe next time.
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
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