Game
MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Excuse some oddities in the April 15th 2023 Demo

I know sometimes rushing things isnt a good ting. But just keep in mind i have irl things to work with.




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I'm taking you down like its 1998/1999!

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

Act Music as Rounds? (may not apply to every stage)

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Despite being Water (Or Mutated Chao) slime sounds

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

That Hover Move.

It's like the OG game but less stiff.

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick