Next up
(Advance 1) Angel Island Zone.
Originally for Infinite Battle Now retooled
A returning move from Infinite Battle
but a bit more on Sonic 06's Green Gem.
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.
Akin to MUGENhunter's Tails
Act Music as Rounds? (may not apply to every stage)
Despite being Water (Or Mutated Chao) slime sounds
Every Continue and Confirming
As of 6/26/2022
I'm taking you down like its 1998/1999!
I mostly plan on a few guest characters somewhere in the future.
Currently I have 2 Bomberman and Mario
I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.
Mario's just gonna be quite obvious.










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