Next up
Some test animations
That's absolutely wild. 3 solo games and one collab later, here I am. Glad to make GameJolt my home!
Ranged and melee combat. Lots of parameters to tweak for different weapons. Eventually I might move it into a big data structure if I end up continuing this.
Steam Deck! Running on the LCD model but should run on the OLED just fine.
Took me way too long to remake the animations, but here she is.
I spent a couple days experimenting with the main loop, none of it really stuck, but I finally found a direction I want to take this game. Anyways the water level is starting to look like an actual level.
This is so fun 🛝
Non-artist attempts an RPG protagonist. An actual artist could do this faster and better but anyways. Now I gotta redo all of my animations.
Progress. It looks a bit less crappy now.
No longer forcing 4:3. Also added this jump particle. Also didn't mention this in the last post, but the outline is procedural, so it works on custom characters too.












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