Game
JICE

3 years ago

Experimenting with some textures!


Experimenting with some textures! I am aiming for the shader doing most of the visual candy job in the game. That means using only the most basic textures, and freeing up some graphics memory. And recently I tried different ones for metal surfaces - and the results are here:

  • Only color - solid color, no textures. Look a bit basic, not really like a metal piece, but might be ok for some small details.

  • More realistic metal texture - diffuse texture that gives rough, worn out metal look. Looks too detailed for the cartoon style I'm going for.

  • Edited metal texture - same diffuse texture edited down to keep a fear wear marks. Looks better, gives it some texture while not being too detailed.

  • Edited metal texture + normal texture - diffuse and a normal to define nails and metal sheets. Looks more like a metal surface, I think I'm keeping this one! But let's try some other things too.

  • Edited metal texture + normal texture + rust and wear normal. Gives the surface a bumpy look, might be a bit too detailed.

  • Edited metal texture + normal texture + metallic texture. Is supposed to give the surface a metal shine but looks weird with the shader . Might experiment with creating a "fake" metal shine through diffuse later on though.



0 comments

Loading...

Next up

Something of an atrium in the middle of an office area.

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

πŸ₯³ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? πŸ˜†

Happy new years!

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Spent some time on making an adaptive UI for my html5 game in gamemaker. Buttons and pictures now resize and shift if the browser size changes.

πŸ₯³ Announcement Time! πŸ₯³

A Sister's Journey finally has a release date!

The Adventure starts on October 20th on Steam! ✨

https://store.steampowered.com/app/1730790/A_Sisters_Journey/

Get Ready! πŸ”₯

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Dreaming of finishing games

Get yourself some fellas today! πŸ‘¨β€πŸŒΎ

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.