Game
JICE

2 years ago

Experimenting with some textures!


Experimenting with some textures! I am aiming for the shader doing most of the visual candy job in the game. That means using only the most basic textures, and freeing up some graphics memory. And recently I tried different ones for metal surfaces - and the results are here:

  • Only color - solid color, no textures. Look a bit basic, not really like a metal piece, but might be ok for some small details.

  • More realistic metal texture - diffuse texture that gives rough, worn out metal look. Looks too detailed for the cartoon style I'm going for.

  • Edited metal texture - same diffuse texture edited down to keep a fear wear marks. Looks better, gives it some texture while not being too detailed.

  • Edited metal texture + normal texture - diffuse and a normal to define nails and metal sheets. Looks more like a metal surface, I think I'm keeping this one! But let's try some other things too.

  • Edited metal texture + normal texture + rust and wear normal. Gives the surface a bumpy look, might be a bit too detailed.

  • Edited metal texture + normal texture + metallic texture. Is supposed to give the surface a metal shine but looks weird with the shader . Might experiment with creating a "fake" metal shine through diffuse later on though.



0 comments

Loading...

Next up

The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.

https://sunnray.itch.io/nervewrought

πŸ₯³ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? πŸ˜†

Happy new years!

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.

Quests celebrating the game are in your quest log.

Get the game: https://bit.ly/EverythingIsCrabLaunch

Learn more about the quests πŸ”½

Will add a bit more lighting, but for now finished with this section of the Depot level.

πŸŽ‰ Bandit Trap is OUT NOW! πŸŽ‰

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Get the game now: https://bit.ly/bandittraplaunch

Complete our quests celebrating the #BanditTrapLaunch!

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just jumping around Spaceport, collecting energy