Next up
Blender to TF2
Backrooms vibes
Imagine using a powerful 3D game engine to showcase your ultimate drawing skills.
Well, allow me to introduce myself.
Doodle Fightbox is a small shooter game made in 48h for a Mini Jam 82. It features 11 waves of enemies you have to fight through.
Low Poly BMW E30
Not a fan of these cars but I think those were the best BMWs around
Made in Blender 4.5.1 and Photoshop Textures are 128x128, raw image without any postprocess
PSX Shotgun Animations
Update 0.1.1
I've updated the game and reduced the file size down to 76 MB, there was an issue with the engine packing some unused assets. Also it seems the game runs a bit smoother.
Changelog:
- Reduced size 343 MB > 76 MB
- Now uses slightly less GPU
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿











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