
Imagine using a powerful 3D game engine to showcase your ultimate drawing skills.
Well, allow me to introduce myself.
Doodle Fightbox is a small shooter game made in 48h for a Mini Jam 82. It features 11 waves of enemies you have to fight through.
Next up
Few checkmarks before you face death
Update 0.1.1
I've updated the game and reduced the file size down to 76 MB, there was an issue with the engine packing some unused assets. Also it seems the game runs a bit smoother.
Changelog:
- Reduced size 343 MB > 76 MB
- Now uses slightly less GPU
Backrooms vibes
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
PSX Shotgun Animations
The Hive - Everything is a Crab
Low Poly BMW E30
Not a fan of these cars but I think those were the best BMWs around
Made in Blender 4.5.1 and Photoshop Textures are 128x128, raw image without any postprocess
Blender to TF2
We started making a game about flipping tables. We ended up making all of this too.
Path of Kami: The Evolution of the Lore











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