5 years ago

Imagine using a powerful 3D game engine to showcase your ultimate drawing skills.

Well, allow me to introduce myself.

Doodle Fightbox is a small shooter game made in 48h for a Mini Jam 82. It features 11 waves of enemies you have to fight through.




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Few checkmarks before you face death

Update 0.1.1

I've updated the game and reduced the file size down to 76 MB, there was an issue with the engine packing some unused assets. Also it seems the game runs a bit smoother.

Changelog:

- Reduced size 343 MB > 76 MB

- Now uses slightly less GPU

Backrooms vibes

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

PSX Shotgun Animations

The Hive - Everything is a Crab

Low Poly BMW E30

Not a fan of these cars but I think those were the best BMWs around

Made in Blender 4.5.1 and Photoshop Textures are 128x128, raw image without any postprocess

Blender to TF2

We started making a game about flipping tables. We ended up making all of this too.

Path of Kami: The Evolution of the Lore