Next up
Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Helpy!! (49/365)
If you know, you know.
WE ARE SO FROOTING BACK!!! ππππππππππππ
FleshBound | Cinematic trailer
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
Patch V1.0.4
Bonnie at it again killing for Valentineβs Dayπ₯
Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay
V2.0.0 Released











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