Next up
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
V2.0.0 Released
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
JOLLY ANNIVERSARY EDITION POSTER:
If you know, you know.
WE ARE SO FROOTING BACK!!! ๐๐๐๐๐๐๐๐๐๐๐๐
I swore to myself I wouldnโt post anything to avoid spoiling the new gameplayโฆ but hereโs a small sneak peek, the most exciting feature yet: your characterโs legs move when you turn
The only caveat with me releasing the MFA publicly in a Google Drive folder, is that I would prefer that the MFA not be released by someone else elsewhere. Do whatever else I guess.
C0M3 B@(K L00K @G@1N $0M3TH1NG CH@NG3D!
I am making a FNAF TCG
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.











0 comments