I’m finally finished with the game, but I had to take out Night 8. It’s only until a custom night update down the road that there won’t be 8 Nights. For now you guys will have the main storyline to the game. I just have to do a little more tidywork and test a lot of things out. Sorry in advance for making the release date so close to now, it’s just that I finished the game so early. I love how the extras menu looks. See you guys in the full release.
Next up
SOMETHING WITH AN M IN IT...
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
R SOON
PROJECT YORTUSIN: P
PROJECT YORTUSIN: P
Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Here's another one of the tip pages, to show that I'm not ded lmao:
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