
Finally a new video! Showcasing: New atmospheric effects Units Reviving Yume New Skills Land Mines and Times Explosives Refugees CHRONOS Carpet Bombers And much more!
Join the Krazy Keet Games Discord Channel for this and more! https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqazJINXliMk9DUGFkMXR5ZU5VS1JZaDBTSEgtUXxBQ3Jtc0trLUE2a2NqZzdwRVMxc0tzNWZMTVpsRTBUYVhwZE9PRTkweDVyX3ItRG1OcE5PNGY3ZDk2ekVtTUItZjAteHpBaGkxZHBucC1QelZMdkM0TVBBUlJIYzF6dDF2dTJuTFk5UE9oN0k1b21HQ0l5LU4zVQ&q=https%3A%2F%2Fdiscord.gg%2FzAUT4Q9su9
Next up
I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:
You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!
I apologize for the long delay. But development is active again. Purchase Gun & Skills from the buy menu. Also note Enemy meter at the bottom of the screen.
I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one! Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game. Coming soon!
Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More
We have all been in shock over the recent news that Rooster Teeth is closing down and the future of RWBY's IP is in question. However, despite of recent events, Huntress of Vale will continue to keep moving forward!
Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!
Remember way back when I experimented with visual novel style cutscenes? Well they are back!! And with backgrounds now too. Part of a new "Prologue Campaign".
Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!
With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!











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