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Continuing with remaking enemy art here's the sentry bat!
When I drew this I didn't really have an idea of how the monster was supposed to function, but in this new art I decided to put an eye in the crystal. So it comes off more as a magic flying camera.
Remnants Of The Witch is now out on steam! I hope you give it a try and post your thoughts on it.
Hit 1,000 views on my itch.io a few days ago. Feels pretty nice.
I'm currently working on update 0.4.1, an update focusing much more on side content, featuring a new poison-themed catacombs floor, hangout events, and a new sub-story! The new catacombs floor can be seen in the image above.
I hope you'll enjoy it!
Working on some brand new character sprites!
Hey, so I'm not dead.
It's been hard getting back into the swing of things, but I've just added a elevator to the catacombs.
By finding an item on the second floor you can access the elevator to move between floors.
A little before and after sprite comparison for some icons in Remnants Of The Witch.
Decided to touch up on some old enemy art that's been lying around for a few years now. Gotta say I'm pretty happy with the result!
Not sure what to do with my game's itch.io thumbnail. It's not something I've seriously considered before. Thoughts?
Here's a little before and after comparison of the icon set for my game. I was worried the icon set would take forever, but here I am not even half way done with the game and a good chunk of it is filled out. It feels nice to look back at the work done.


















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