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5 years ago

Finally finished the last update to my entry, adding gamepad support!

Here's a little gameplay showcase now that everything's finalized (hopefully for good).

#AbductionWars #OperaGXGameJam




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VERSION 1.2! A couple extra improvements have been made:

-Enemies will now spawn from the center in VERSUS mode if the round takes too long

-Screenshake can now be adjusted from the settings

-Fixed some minor audio popping on some sounds

VERSION 1.1's out! Featuring some extra content and fixes:

-Added boss rounds every 5th stage

-Fixed a problem where framerates above 60 would speed up the game instead

-Minor performance touchups

#AbductionWars #OperaGX #OperaGXGamejam

VERSION 1.3! With CONTROLLER SUPPORT!

-(XInput) controllers are now fully compatible with the game

-You can now performed a half-charged shot after 30 frames (0.5 seconds) of charging

-Dash window reduced from 15 to 12 frames to avoid accidental dashing

My game in 50 seconds #indiedev #Gamedev #steam

Went ahead and added a little extra to the game!

Now you'll get extra little boss rounds every 5th stage, with scaling difficulty to match.

#AbductionWars #OperaGX #OperaGXGameJam

I've created a new form of parkour in Weefager! What do you think?

Added the absolute MOST important feature to my game.

#AbductionWars #OperaGXGameJam

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday