Next up
Went ahead and added a little extra to the game!
Now you'll get extra little boss rounds every 5th stage, with scaling difficulty to match.
Finally finished the last update to my entry, adding gamepad support!
Here's a little gameplay showcase now that everything's finalized (hopefully for good).
VERSION 1.1's out! Featuring some extra content and fixes:
-Added boss rounds every 5th stage
-Fixed a problem where framerates above 60 would speed up the game instead
-Minor performance touchups
VERSION 1.3! With CONTROLLER SUPPORT!
-(XInput) controllers are now fully compatible with the game
-You can now performed a half-charged shot after 30 frames (0.5 seconds) of charging
-Dash window reduced from 15 to 12 frames to avoid accidental dashing
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Werehog transformation process. #sonicunleashed
What you all think
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