Next up
VERSION 1.3! With CONTROLLER SUPPORT!
-(XInput) controllers are now fully compatible with the game
-You can now performed a half-charged shot after 30 frames (0.5 seconds) of charging
-Dash window reduced from 15 to 12 frames to avoid accidental dashing
Finally finished the last update to my entry, adding gamepad support!
Here's a little gameplay showcase now that everything's finalized (hopefully for good).
Went ahead and added a little extra to the game!
Now you'll get extra little boss rounds every 5th stage, with scaling difficulty to match.
VERSION 1.1's out! Featuring some extra content and fixes:
-Added boss rounds every 5th stage
-Fixed a problem where framerates above 60 would speed up the game instead
-Minor performance touchups
We are under attack!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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