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1,196
2 years ago

finally got my own engine to a very stable state, pretty much finished! Which means I can finally continue P2 development without trouble of so many endless bugs I had before! added a lot of features my own to make things feel flexible very proud of this!




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The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release

as a final goodbye (there's still a chance). Here's this Jolly 4 wallpaper I made for 30K Follower milestone. I'd like to share more if Ivan is fine with me doing.

Preview of BlueGIRL's TF2 Enhanced Modpack. with 55+ mods (W.I.P) ALL WORKING IN CASUAL :D

Read ARTICLE!

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.

THANKS FOR 700!!!!! Here's some stuff!

TF2 MAJOR UPDATE OFFICIAL (community made)!?! (edit: not really official https://gamejolt.com/p/project-offshore-srrug7nj )

Video soon... ;)

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

Have a pic of my dog Maya. She's really tired, she just gave birth to like 6 babies last week. Still am very busy with college.