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Muppy Muddington Tale
2 years ago

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.




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I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

Finally re-did the designs for the main trio in my new style.

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

Muppy Muddington Tales : January 2023 Main Progress Update (Warning Major Spoilers)

Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.

Wanted to try my hand at digital painting, I like how it came out.

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Merry Christler! And a Happy Mew Years!

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do