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Muppy Muddington Tale
2 years ago

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.




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Finally re-did the designs for the main trio in my new style.

So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Muppy Muddington Tales : January 2023 Main Progress Update (Warning Major Spoilers)

After several shipping delays *it* has arrived DUN DUN DUN!!!

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Wanted to try my hand at digital painting, I like how it came out.

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!