Loading...
5
3 years ago

Finished 1up Indie's tutorial on drawing outlines on text the easy way

I've learned about adding an effect through the layer inspector. The effect seems to only work on sprites that wasn't drawn by the draw event; the only case being the snake




0 comments

Loading...

Next up

For day 1158 of coding, I've been working on not having the pull happen with no success so far

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction

For day 1152 of coding; I fixed the issue with getting hurt during the invulnerability period, but now there are other collision issues that need addressing

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors