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For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision
For day 1247 of coding, I have adjusted where Spikeye's detection cone is located
For day 1245 of coding, I'm working on sound volume by distance. Progress is good, but there is some calculations that need to be re-assessed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working
For day 1248 of coding, a new dragon by @subterraneanexhibit
has been placed in the game
For day 1255 of coding, I am testing out having the field of view change based on facing direction. There is a bit of a hiccup when facing right
For day 1254 of coding; I have adjusted the rotation limitation, and I made a variable to store the current facing direction













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