Game
Labyrinthus
7 years ago

Finished Implementing the Game Over and You Win paths of the game so it says "You Win!" or "Game Over!" when you either die or win then it restarts a few seconds later!




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Made it so you cant see outside of what the light around the player shines

Hey sorry i haven't been updating the devlog but alot has been done in the past few weeks. 1. finished AI so it follows you 2. instead of a maze i made it so that they are all just pegs that you need to go around and find another golden cube to win

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

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