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Hey sorry i haven't been updating the devlog but alot has been done in the past few weeks. 1. finished AI so it follows you 2. instead of a maze i made it so that they are all just pegs that you need to go around and find another golden cube to win
Made it so you cant see outside of what the light around the player shines
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some Shadow boss fight gameplay 👾
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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