Next up
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
It's almost time to reveal the next big game...
The one lost Granny Fangame.
I am not working on this one anymore, It has been discontinued since last summer.
And I will cancel out all future Granny Fangames if my recent projects do not do well (This means no Lost Update V1.0, GTAL and GTM V1.1.)
Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.
Then something else happens...
These two aren't to be messed with...
The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's
I am working on Slendrina, Some jumpscares for these 4, and last few touches.
This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too
Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...
Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!
AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.
More progress was made recently. The resident seemed to enjoy decorating
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