
Next up
It's #WIPWednesday so I wanted to say two things
1: A new obstacle that lowers speed on contact.
2: Making levels that have to look good horizontally and vertically take a lot longer than I'd like.
A little Map Update and Effects for the hazardous, Rising Sand Anomaly.
Have a good Weekend.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've Arrived at Upper Level 13, I think the grass might be too tall in some parts.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Don't mind the weird texture there, I just had this animation come to mind.
On this #WIPWednesday A Pair Of Deadly Cannons Appear!
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